Creating a station ID in Maya and After Effects
Modeling the Objects: The Logo
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This will be pretty simple. We just need to import and extrude our logo. We need to make sure that our logo is either Illustrator or EPS version 8 or earlier from Illustrator. Also, even though this logo is a "4", do not try to import anything that has a filename that starts with a "4" or any other number. Maya doesn't like it.
So, here is our logo:

Selecting the outer curve, and the intermediate '4' curve, go to "Surfaces>Bevel Plus. I am using Polygons for this. You can go into 'Output Options' to change that.
With the innermost curve selected, bevel this as well. Notice the bevelling is a little bit smaller here.

And the 4 curve is next. Bevel it as well, and pull it out just a little bit.

That was easy. I wish all modeling was like that.