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	<title>graymachine &#124; The Art and Science of Motion &#187; Tutorials</title>
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	<description>Resources for the motion design community. After Effects tutorials and more.</description>
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		<title>RGTV Live #9: Working with Fractal Fields</title>
		<link>http://www.graymachine.com/2012/01/working-with-trapcode-fractal-fields/</link>
		<comments>http://www.graymachine.com/2012/01/working-with-trapcode-fractal-fields/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 05:34:09 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2942</guid>
		<description><![CDATA[Trapcode Form and Particular have some complex controls over the fractal fields. In episode 9 of RGTV Live, we&#8217;ll demystify these controls and show you how to use them in your design.]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Red Giant TV Episode 65: Warp Projection</title>
		<link>http://www.graymachine.com/2011/12/red-giant-tv-episode-65-warp-projection/</link>
		<comments>http://www.graymachine.com/2011/12/red-giant-tv-episode-65-warp-projection/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 20:06:09 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[CameraTracker]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Greenscreen]]></category>
		<category><![CDATA[Primatte]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2918</guid>
		<description><![CDATA[In this multidimensional episode of Red Giant TV, designer I&#8217;ll walk you through creating a 3D environment from a 2D image, all in After Effects. This won’t be using traditional camera projection techniques – nor will it use vanishing point &#8230; <a href="http://www.graymachine.com/2011/12/red-giant-tv-episode-65-warp-projection/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/12/red-giant-tv-episode-65-warp-projection/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Creating a Rocket Ship Trail of Letters</title>
		<link>http://www.graymachine.com/2011/12/creating-a-rocket-ship-trail-of-letters/</link>
		<comments>http://www.graymachine.com/2011/12/creating-a-rocket-ship-trail-of-letters/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 17:47:35 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[After Effects Expressions]]></category>
		<category><![CDATA[Trapcode Particular]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2880</guid>
		<description><![CDATA[In this QuickTip, I&#8217;ll guide you through the set-up and expressions required to emit a paragraph of letters from a moving After Effects layer.]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/12/creating-a-rocket-ship-trail-of-letters/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Trapcode Form 2</title>
		<link>http://www.graymachine.com/2011/09/trapcode-form-2/</link>
		<comments>http://www.graymachine.com/2011/09/trapcode-form-2/#comments</comments>
		<pubDate>Sat, 03 Sep 2011 16:26:22 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2895</guid>
		<description><![CDATA[If you&#8217;ve not heard, Red Giant and Trapcode have released Trapcode Form 2! I&#8217;m so very proud to have had a hand in this. Many ask if I am involved in the programming of these projects. I&#8217;m certainly not a &#8230; <a href="http://www.graymachine.com/2011/09/trapcode-form-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Red Giant TV Live #1: Using OBJs in Form 2</title>
		<link>http://www.graymachine.com/2011/08/red-giant-tv-live-episode-1-using-objs-in-form-2/</link>
		<comments>http://www.graymachine.com/2011/08/red-giant-tv-live-episode-1-using-objs-in-form-2/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 05:36:27 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2914</guid>
		<description><![CDATA[The first live episode of Red Giant TV live. In this episode, we explore Form 2&#8242;s OBJ Import Features.]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/08/red-giant-tv-live-episode-1-using-objs-in-form-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creating a Motion Billboard Animation</title>
		<link>http://www.graymachine.com/2011/08/creating-a-motion-graphics-billboard-animation/</link>
		<comments>http://www.graymachine.com/2011/08/creating-a-motion-graphics-billboard-animation/#comments</comments>
		<pubDate>Tue, 23 Aug 2011 07:02:24 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/web2011/?p=2870</guid>
		<description><![CDATA[In this episode, I&#8217;ll walk you through creating an awesome motion Graphics billboard project. You’ll learn about 2 kinds of particle systems, color correction, lighting, reflections, and just generally making stuff that looks really cool.]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/08/creating-a-motion-graphics-billboard-animation/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Creating Normal Maps with Trapcode Form</title>
		<link>http://www.graymachine.com/2011/07/creating-normal-maps-with-trapcode-form/</link>
		<comments>http://www.graymachine.com/2011/07/creating-normal-maps-with-trapcode-form/#comments</comments>
		<pubDate>Sun, 17 Jul 2011 16:24:04 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Trapcode Form]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2847</guid>
		<description><![CDATA[In this demonstration, Harry Frank shows how to add light and reflections to Trapcode Form by using a custom particle generated from a 3D Normal Pass in conjunction with Stefan Minning&#8217;s Normality plug-in. Download the project here: people.redgiantsoftware.com/​Explore/​PresetDetail.aspx?PresetId=1835 For more &#8230; <a href="http://www.graymachine.com/2011/07/creating-normal-maps-with-trapcode-form/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/07/creating-normal-maps-with-trapcode-form/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Fairytale Lighting in After Effects</title>
		<link>http://www.graymachine.com/2011/03/fairytale-lighting-in-after-effects/</link>
		<comments>http://www.graymachine.com/2011/03/fairytale-lighting-in-after-effects/#comments</comments>
		<pubDate>Wed, 30 Mar 2011 22:57:12 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Trapcode Particular]]></category>
		<category><![CDATA[Trapcode Shine]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2835</guid>
		<description><![CDATA[In this quick tutorial you&#8217;ll learn how to take video and turn into something straight out of a fairytale. You&#8217;ll learn how to set up a down-and-dirty 3D track, add volumetric light and dust to a live action shot, and &#8230; <a href="http://www.graymachine.com/2011/03/fairytale-lighting-in-after-effects/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/03/fairytale-lighting-in-after-effects/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Environment Replacement in After Effects</title>
		<link>http://www.graymachine.com/2011/03/environment-replacement-in-after-effects/</link>
		<comments>http://www.graymachine.com/2011/03/environment-replacement-in-after-effects/#comments</comments>
		<pubDate>Wed, 23 Mar 2011 22:42:56 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2823</guid>
		<description><![CDATA[Using The Foundry&#8217;s CameraTracker, a keyer and Trapcode Horizon, you can totally change the environment of a shot. Here&#8217;s a short demo. Here is the clip used: artbeats.com/​clips/​TNK146/​HD]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/03/environment-replacement-in-after-effects/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Music to Light Effect</title>
		<link>http://www.graymachine.com/2011/03/rgtv-episode-38-creating-a-music-to-light-effect/</link>
		<comments>http://www.graymachine.com/2011/03/rgtv-episode-38-creating-a-music-to-light-effect/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 08:51:18 +0000</pubDate>
		<dc:creator>graymachine</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[RGTV]]></category>

		<guid isPermaLink="false">http://www.graymachine.com/?p=2224</guid>
		<description><![CDATA[In this episode of Red Giant TV, I&#8217;ll shows you how to re-create the Music-to-Light effect (seen last season on Heroes), using Trapcode Particular 2. This is a deep exploration of the extremely powerful Aux System in Particular.]]></description>
		<wfw:commentRss>http://www.graymachine.com/2011/03/rgtv-episode-38-creating-a-music-to-light-effect/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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