<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Earning Residual Income as Motion Designer</title>
	<atom:link href="http://www.graymachine.com/2009/04/earning-residual-income-as-motion-designer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.graymachine.com/wp10/2009/04/earning-residual-income-as-motion-designer/</link>
	<description>Tutorials &#38; Resources for the Motion Design Community. After Effects &#38; Cinema 4D.</description>
	<lastBuildDate>Thu, 09 Sep 2010 16:30:09 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: afsense</title>
		<link>http://www.graymachine.com/wp10/2009/04/earning-residual-income-as-motion-designer/comment-page-1/#comment-689</link>
		<dc:creator>afsense</dc:creator>
		<pubDate>Fri, 20 Nov 2009 07:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.graymachine.com/wp/?p=248#comment-689</guid>
		<description>Thank you for your help! This was what I needed to know.</description>
		<content:encoded><![CDATA[<p>Thank you for your help! This was what I needed to know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Earning Residual Income as a Motion Designer</title>
		<link>http://www.graymachine.com/wp10/2009/04/earning-residual-income-as-motion-designer/comment-page-1/#comment-28</link>
		<dc:creator>Earning Residual Income as a Motion Designer</dc:creator>
		<pubDate>Mon, 27 Jul 2009 07:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.graymachine.com/wp/?p=248#comment-28</guid>
		<description>[...] You’ve probably seen the articles that tell you to “Sell your stock footage” or “Sell your ideas” online. However, in this article I’d like to talk specifics. How, where, and from whom you’ll be earning these residual checks each month. — GrayMachine.com &#124; Read The Full Article [...]</description>
		<content:encoded><![CDATA[<p>[...] You’ve probably seen the articles that tell you to “Sell your stock footage” or “Sell your ideas” online. However, in this article I’d like to talk specifics. How, where, and from whom you’ll be earning these residual checks each month. — GrayMachine.com | Read The Full Article [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Harry</title>
		<link>http://www.graymachine.com/wp10/2009/04/earning-residual-income-as-motion-designer/comment-page-1/#comment-27</link>
		<dc:creator>Harry</dc:creator>
		<pubDate>Sun, 07 Jun 2009 15:30:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.graymachine.com/wp/?p=248#comment-27</guid>
		<description>Hi Michael.  Sorry for the delay in responding.

A common thread in this community is staying the public eye, or staying in the foreground as much as possible.  As you publish new items and they are publicized, you will noticed a flourish in sales.  There will certainly is a tapering in sales.  By best guess is that, without adding any new content, you can find yourself down about 50% over about 6 months.

That said, if you added 5 projects per month (which is ambitious, but possible)  your old projects would continue to sell.  In fact, adding continuous new content will continue to drive content to your pool of project, and you&#039;ll see a lot of sales.  How much? I can&#039;t really say.  It depends on the quality of projects, but some folks make a living doing exactly this.

More on the topic? You can visit the revostock producers forum once you are a producer.  Or, the Revostock management have also been pretty responsive to questions I&#039;ve had when I&#039;ve emailed support for Revostock producers.</description>
		<content:encoded><![CDATA[<p>Hi Michael.  Sorry for the delay in responding.</p>
<p>A common thread in this community is staying the public eye, or staying in the foreground as much as possible.  As you publish new items and they are publicized, you will noticed a flourish in sales.  There will certainly is a tapering in sales.  By best guess is that, without adding any new content, you can find yourself down about 50% over about 6 months.</p>
<p>That said, if you added 5 projects per month (which is ambitious, but possible)  your old projects would continue to sell.  In fact, adding continuous new content will continue to drive content to your pool of project, and you&#8217;ll see a lot of sales.  How much? I can&#8217;t really say.  It depends on the quality of projects, but some folks make a living doing exactly this.</p>
<p>More on the topic? You can visit the revostock producers forum once you are a producer.  Or, the Revostock management have also been pretty responsive to questions I&#8217;ve had when I&#8217;ve emailed support for Revostock producers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bubba</title>
		<link>http://www.graymachine.com/wp10/2009/04/earning-residual-income-as-motion-designer/comment-page-1/#comment-26</link>
		<dc:creator>bubba</dc:creator>
		<pubDate>Sun, 07 Jun 2009 10:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.graymachine.com/wp/?p=248#comment-26</guid>
		<description>I&#039;d say a good person to ask that would be Andrew Kramer over at www.videocopilot.net.  He does his tutorials for free but also bundles FX packages, presets, tutorials, etc. for sale in his DVD&#039;s.

I&#039;m sure he makes a pretty good amount of residuals of it...if anything, they have a forum...I&#039;m sure he&#039;d answer you quite quickly.</description>
		<content:encoded><![CDATA[<p>I&#8217;d say a good person to ask that would be Andrew Kramer over at <a href="http://www.videocopilot.net" rel="nofollow">http://www.videocopilot.net</a>.  He does his tutorials for free but also bundles FX packages, presets, tutorials, etc. for sale in his DVD&#8217;s.</p>
<p>I&#8217;m sure he makes a pretty good amount of residuals of it&#8230;if anything, they have a forum&#8230;I&#8217;m sure he&#8217;d answer you quite quickly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael King</title>
		<link>http://www.graymachine.com/wp10/2009/04/earning-residual-income-as-motion-designer/comment-page-1/#comment-25</link>
		<dc:creator>Michael King</dc:creator>
		<pubDate>Sun, 31 May 2009 21:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.graymachine.com/wp/?p=248#comment-25</guid>
		<description>Thanks very much for this very helpful article. I&#039;m curious to know what the &quot;shelf life&quot; is for the average After Effects project for sale on Revostock. Obviously, this has a significant effect on long-term revenue generated. Making about $1,000 per month from AE projects if we post 5 or 6 per month sounds good, but I wonder how that figure changes as your backlog of posts grows. For instance, after I posted, say, 5 projects per month for 6 months, I now have 30 projects up for sale. do the old ones typically continue to sell fairly well, or do the sales taper off fairly quickly?

Where can we find out more information on this subject?</description>
		<content:encoded><![CDATA[<p>Thanks very much for this very helpful article. I&#8217;m curious to know what the &#8220;shelf life&#8221; is for the average After Effects project for sale on Revostock. Obviously, this has a significant effect on long-term revenue generated. Making about $1,000 per month from AE projects if we post 5 or 6 per month sounds good, but I wonder how that figure changes as your backlog of posts grows. For instance, after I posted, say, 5 projects per month for 6 months, I now have 30 projects up for sale. do the old ones typically continue to sell fairly well, or do the sales taper off fairly quickly?</p>
<p>Where can we find out more information on this subject?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

