 | | Born in early 70s, I'm a real sucker for old school graphic nostalgia. This title here holds a special place in my heart, as every time it came on, it meant some sort of primetime cartoon awesomeness. I was playing around with some different glow ideas and thought I'd post what I was playing with. The project uses ITC Avant Garde Gothic, but feel free to use your own. >Download the CS3 project |
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| | One of the challenges when using Trapcode Form is that it is so similar and yet so different from Trapcode Particular, which many people are so familiar with. With Form, gaving a "source point" is a bit of a challenge, as the position is based on the center of the shape. I've set up a sample project here where the location and spherical field make the Form strings guided by a Null object, making it a little easier to control for some situations. >Download the CS3 project |
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| | This is a great compilation of many Trapcode Particular projects that I've posted over the past few years at AE Freemart and Trapcode People. There's lots of ideas and creative uses of Particular in here, so take a look for yourself! >Download the projects here |
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 | | Here is a set of three Trapcode Form "flame" project with 3 different variations. These all use Shape layers to drive the shape of the flame, which is a great way to control the flame in Form. You can even animate the shape path to make the flame move. >Download the CS3 project |
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 | | Here is a full 3D scene, including walls, floor and a glowing TV in the corner. This requires Trapcode Shine to create the fake volumetric light coming from the TV. This uses the same ideas as seen in Quick Tip #5, with the toComp expression. >Download the CS3 project |
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 | | Here's a something cool that happens when you combine shape layers and a couple expressions. These speaker shapes are fully 3D and can be scale & rotated in 3D space. >Download the CS3 project |
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